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Poster Number

2

Experiential Learning Through Escape Room Design-Build

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Presented by:

Claire Dancz, Clemson University

Susan McKenzie Reeves, Clemson University

Key Statement:

This student-driven collaboration provided opportunities for creative expression and renewed community spirit. Stop by to talk experiential learning through a student escape room design-build!

Abstract:

The Conation and Creativity in Engineering course focuses on the identification and celebration of individuals' innate ways of problem solving (conation) and their process of engaging in creativity in engineering. Our signature course project, Community Escape Room Collaboration, addresses unmet human needs of creative expression and renewed community sprit through the collaborative development of a local escape room created by students and hosted by a local community partner. Please stop by this poster for an active demonstration of conation and creativity by participating in our tabletop escape room puzzle challenge and reflect on experiential learning through escape room design-build.

Keywords:

Experiential Learning, Collaborative Learning, Inquiry

Learning Outcomes:

1. Describe the escape room design process through key elements of themes, puzzles, clues, and gameflow.  

2. Compare and contrast student reflections on sustaining effort and persisting during collaborative escape room development.  

3. Identify approaches for guiding students through multiple means of representation, action and expression towards inclusive design-build.

This student-driven collaboration provided opportunities for creative expression and renewed community spirit. Stop by to talk experiential learning through a student escape room design-build!

Hear it from the author:

Experiential Learning Through Escape Room Design-BuildClaire Dancz, Clemson University
00:00 / 01:23

TRANSCRIPT:

We’re excited to share our poster, Experiential Learning Through Escape Room Design-Build, with you! This project is part of our course, Conation and Creativity in Engineering (CCE), at Clemson University. The course, open to all majors and experience levels, focuses on the identification and celebration of individuals' innate ways of problem solving (conation) and their process of engaging in creativity in engineering. Our signature course project, Community Escape Room Collaboration, addresses unmet human needs of creative expression and renewed community sprit through the collaborative development of a local escape room created by students and hosted by a local community partner. Through this poster, we aim for you to be able to (1) describe the escape room design process through key elements of themes, puzzles, clues, and game flow, (2) compare and contrast student reflections on sustaining effort and persisting during collaborative escape room development, and (3) identify approaches for guiding students through multiple means of representation, action and expression towards inclusive design-build. Please join us at our poster for an active demonstration of conation and creativity by participating in our tabletop escape room puzzle challenge and reflect on experiential learning through escape room design-build!

REFERENCES:

Meyer, A., Rose, D. H., & Gordon, D. (2014). Universal design for 

     learning: Theory and practice. CAST Professional Publishing.
Rincón, S. X. J., & Mejia, A. T. (2019). The learning behind the escape 

     room. Medical Teacher, 42(4), 480–481. 

     https://doi.org/10.1080/0142159X.2019.1654090
Veldkamp, A., van de Grint, L., Knippels, M. C. P., & van Joolingen, W. R. 

     (2020). Escape education: A systematic review on escape rooms in 

     education. Educational Research Review, 31, 100364. 

     https://doi.org/10.20944/preprints202003.0182.v1
Wiemker, M., Elumir, E., & Clare, A. (2015). Escape room games. Game 

     Based Learning, 55, 55–75.

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